![]() ![]() However, as defined in the item schema, they use the Legendary and Ancient class drop sounds. Weapons skins come in different quality grades, generally signifying their rarity and value. When you open that you have to put Custom Paint Job and choose pattern then choosing the. When you finish all that, you will have to launch your CS:GO Client and opening the console by clicking ~ and typing workshop_workbench and hitting Enter! tga file with the VTFedit program (File>Import) (P.S: You have to check “resize” and the numbers under clamp should be 2048x2048) then save it as. ![]() tga and don’t forget to check 32 bits/pixel and Uncheck “Compress (RLE)” When you finish, save the texture (not the 3D model, the TEXTURE) as. You will get all the things you draw on the 3D model! Here you go, you have everything you need! Draw the thing you want! The second step here is to do the same thing but not “replace texture” but “Edit Texture”! tga file of the ak-47 we exported earlier! Then right click on the 3D model you have and click the second icon (Materials) then on the right of “diffuse” click that little icon and replace texture! You have to open the. Now Open your Photoshop CS5/CS6 and open the 3D Model (in workbench_materials)! Great Job! You have reached a higher step! tga all the weapons in a same folder! (Click File>Export) ![]() Next step is saving in C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgoĪfter all this, you have to open V_models (C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\materials\models\weapons\v_models) and opening each of the folders of the weapons you want Then right click on “Materials” and extract Open GCFScape then open the add-on (in C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo) ![]()
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